Friday, July 31, 2009

Cloth Simulation

In an effort to expand my knowledge and skills I have decided to learn 3Ds Max. My first go around was a cloth simulation of both a pull and toss. Here it is in their wonderful youtube goodness.

Thursday, June 18, 2009

Stop Motion

I found an old stop motion video I did in my first 2D class.

Wednesday, June 17, 2009

A Few Oldies But Goodies

I was going through a bunch of my stuff last night and I wanted to add them.

These are some .gifs I made for my new HTC phone. (click image to view)






These are some old projects from school.







This would be one of my favorites which I made in 2D animation. (click image to view)

A couple more


Monday, June 8, 2009

Working for my Mom

For the last week or so I have been working of a project for my Mom. She has scheduled a show at the Mokah Gallery in Dallas. To help her decide where her ceramic tiles will go on the walls I have been replicating the gallery in Maya.

This is just a quick fly through to see if it is the right scale.



And here are some quick renders.









Monday, April 27, 2009

RealFlow

This last week I have been working on the basics of the program RealFlow 4. It's very simple to use and a lot of fun to boot. I used Maya for the final render which took a day and a half for my poor computer to render. I like the result but I feel it still needs some tweaking.

Thursday, March 19, 2009

Lip Sync Tutorials

I have been going through the book "Stop Staring" by Jason Osipa. This is just a quick video of two lip sync. The model was made by James Hunt from Highend3D.

Monday, February 9, 2009

My Updated Demo Reel

I have put together a new demo reel.

Monday, December 15, 2008

Interaction

For my portfolio class I created an animation that involved interaction between two objects. The vending machine was modeled after the one in the animation pc lab which belongs to Mike, one of my professors.

Tennis Swing

For this assignment we had to do and animation that involved some sort of game. I decided to do a tennis swing.

ZBrush Test


Original


1/4 turn


Front


So Jeff wanted us to give ZBrush a try to see what we thought of it. All we had to do was play around with it. I was very confused at first but once I got the hang of it I had fun. I used the demo head that is provided with ZBrush and gave him some huge eyebrow bones and a couple of scars.

Character Model and Rig











For my Character Animation class we had to create a model and rig it. I decided to do a cartoony version of myself. He is almost fully rigged, I just need to get the skin weights right. I used Photoshop to create the textures, the t-shirt is based off of my Brother-in-laws custom motorcycle shop NMC.

IronDuck

For my 2D animation class I worked on a group project. The concept was created by Nikki Kulhanek and I colored the mock-up. The animation was done by Toni Gary and the backgrounds were done by Jeremy Cash. He also did the H.U.D (Heads Up Display). I also created a high poly 3D model of the armor which I then used in the closing credits.





The mock-up was painted in photoshop, the model was made in Maya and colored using the toon plug-in, the sound and credits were all made using Adobe After Effects.

Friday, December 5, 2008

My First Attempt at a Walk Cycle

Here is the first walk cycle I ever made back in 2007 using Maya 8.0.

Nappy was modeled and rigged by my advanced animation professor David Dawson.